phonograph/svelte/src/datum-editor.svelte

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<!--
@component
Provides user interface for specifying arbitrary scalar `Datum` values, for
example within the `<TableViewer />` or `<ExpressionEditor />`.
-->
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<script lang="ts">
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import type { Datum } from "./datum.svelte";
import {
datum_from_editor_state,
editor_state_from_datum,
type EditorState,
} from "./editor-state.svelte";
import { type Presentation } from "./presentation.svelte";
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const BLUR_DEBOUNCE_MS = 100;
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type Props = {
current_presentation: Presentation;
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on_blur?(ev: FocusEvent): unknown;
on_cancel_edit?(): unknown;
on_change?(value?: Datum): unknown;
on_focus?(ev: FocusEvent): unknown;
/**
* In addition to `on_blur()`, this callback is invoked when the component
* blurs *itself*, for example when a user presses "Enter" or "Escape", as
* opposed to blurring in response to a user focusing another element. This
* typically indicates that the parent component should restore focus to a
* previously focused table cell.
*/
on_restore_focus?(): unknown;
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/**
* For use cases in which the user may select between multiple datum types,
* such as when embedded in an expression editor, this array represents the
* permissible set of available presentations.
*/
potential_presentations?: Presentation[];
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value?: Datum;
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};
let {
current_presentation = $bindable(),
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on_blur,
on_cancel_edit,
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on_change,
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on_focus,
on_restore_focus,
potential_presentations = [],
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value = $bindable(),
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}: Props = $props();
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let editor_state = $state<EditorState | undefined>();
let date_input_element = $state<HTMLInputElement | undefined>();
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let text_input_element = $state<HTMLInputElement | undefined>();
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let blur_timeout = $state<number | undefined>();
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$effect(() => {
if (value) {
editor_state = editor_state_from_datum(value);
}
});
export function focus() {
if (
current_presentation.t === "Dropdown" ||
current_presentation.t === "Numeric" ||
current_presentation.t === "Text" ||
current_presentation.t === "Uuid"
) {
text_input_element?.focus();
} else if (current_presentation.t === "Timestamp") {
date_input_element?.focus();
}
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}
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function handle_blur(ev: FocusEvent) {
// Propagating of blur events upwards is debounced, so that switching focus
// between elements does not cause spurious `on_blur()` calls.
if (blur_timeout !== undefined) {
clearTimeout(blur_timeout);
}
blur_timeout = setTimeout(() => on_blur?.(ev), BLUR_DEBOUNCE_MS);
}
function handle_focus(ev: FocusEvent) {
if (blur_timeout === undefined) {
on_focus?.(ev);
} else {
clearTimeout(blur_timeout);
}
}
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function handle_input() {
if (!editor_state) {
console.warn("preconditions for handle_input() not met");
return;
}
value = datum_from_editor_state(editor_state, current_presentation);
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on_change?.(value);
}
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function handle_keydown(ev: KeyboardEvent) {
if (ev.key === "Enter") {
on_restore_focus?.();
} else if (ev.key === "Escape") {
// Cancel edit before blurring, or else the table will try to commit it.
on_cancel_edit?.();
on_restore_focus?.();
}
}
// These handlers must be passed to interactive children to correctly handle
// focus/blur behavior, particularly when the `<DatumEditor />` is a child of
// `<TableViewer />`.
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const interactive_handlers = {
onblur: handle_blur,
onfocus: handle_focus,
onkeydown: handle_keydown,
};
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</script>
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<div
class="datum-editor__container"
class:datum-editor__container--incomplete={!value}
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onblur={handle_blur}
onfocus={handle_focus}
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>
{#if editor_state}
{#if potential_presentations?.length > 0}
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<div class="datum-editor__type-selector">
<select
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{...interactive_handlers}
oninput={(ev) => {
current_presentation =
potential_presentations[parseInt(ev.currentTarget.value)];
}}
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>
{#each potential_presentations as presentation, i}
<option value={`${i}`}>{presentation.t}</option>
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{/each}
</select>
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</div>
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{/if}
<button
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{...interactive_handlers}
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type="button"
class="datum-editor__null-control"
class:datum-editor__null-control--disabled={editor_state.text_value !==
""}
disabled={editor_state.text_value !== ""}
onclick={() => {
if (!editor_state) {
console.warn("null control onclick() preconditions not met");
return;
}
editor_state.is_null = !editor_state.is_null;
handle_input();
}}
>
{#if editor_state.is_null}
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<i class="ti ti-cube-3d-sphere-off"></i>
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{:else}
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<i class="ti ti-cube"></i>
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{/if}
</button>
{#if ["Dropdown", "Numeric", "Text", "Uuid"].includes(current_presentation.t)}
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<input
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{...interactive_handlers}
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bind:this={text_input_element}
value={editor_state.text_value}
oninput={({ currentTarget }) => {
if (!editor_state) {
console.warn("text input oninput() preconditions not met");
return;
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}
editor_state.text_value = currentTarget.value;
if (currentTarget.value !== "") {
editor_state.is_null = false;
}
handle_input();
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}}
class="datum-editor__text-input"
type="text"
/>
{:else if current_presentation.t === "Timestamp"}
<div class="datum-editor__timestamp-inputs">
<input
{...interactive_handlers}
bind:this={date_input_element}
oninput={({ currentTarget }) => {
if (!editor_state) {
console.warn("date input oninput() preconditions not met");
return;
}
editor_state.date_value = currentTarget.value;
editor_state.is_null = false;
handle_input();
}}
value={editor_state.date_value}
type="date"
/>
<input
{...interactive_handlers}
oninput={({ currentTarget }) => {
if (!editor_state) {
console.warn("time input oninput() preconditions not met");
return;
}
editor_state.time_value = currentTarget.value;
editor_state.is_null = false;
handle_input();
}}
value={editor_state.time_value}
step="1"
type="time"
/>
</div>
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{/if}
<div class="datum-editor__helpers" tabindex="-1">
{#if current_presentation.t === "Dropdown"}
<!-- TODO: This is an awkward way to implement a keyboard-navigable listbox. -->
<menu class="datum-editor__dropdown-options">
{#each current_presentation.c.options as dropdown_option}
<!-- FIXME: validate or escape dropdown_option.color -->
<li
class={[
"dropdown-option-badge",
`dropdown-option-badge--${dropdown_option.color.toLocaleLowerCase("en-US")}`,
]}
role="option"
aria-selected={dropdown_option.value === value?.c}
>
<button
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{...interactive_handlers}
class="datum-editor__dropdown-option-button"
onclick={() => {
if (!editor_state || !text_input_element) {
console.warn(
"dropdown option onclick() preconditions not met",
);
return;
}
editor_state.text_value = dropdown_option.value;
editor_state.is_null = false;
text_input_element.focus();
handle_input();
}}
type="button"
>
{dropdown_option.value}
</button>
</li>
{/each}
</menu>
{/if}
</div>
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{/if}
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</div>