28 lines
1.2 KiB
Markdown
28 lines
1.2 KiB
Markdown
# TCP Sprint
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This script demonstrates the risk of interleaving writes when cloning
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`TcpStream` handles across threads, re:
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[this discussion in the Servo Zulip](https://servo.zulipchat.com/#narrow/channel/263398-general/topic/TcpStream.3A.3Atry_clone.28.29.20thread.20safety.20in.20devtools/with/578172763).
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It works by spawning 3 threads: 2 TCP clients, each of which sends predictable
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chunks of bytes over a shared connection with `TcpStream::write_all()`, and 1
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TCP listener, which tests whether messages arrive contiguously or scrambled
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together.
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Messages consist of the range `0x00..=0xff`, repeated to fill the desired
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message size.
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## Usage
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```sh
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cargo run --release <message size in bytes>
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```
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## Results
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A message size of 1024 bytes can be sufficient to trigger fragmentation when
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running an optimized build. Results from debug builds are hit-or-miss depending
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on the host system: they may have no issues with fragmentation regardless of
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message size, or they may encounter issues at closer to 4096 bytes.
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